Comic for 08 November 2016

2 October 2016:

Exciting news! We’ve been rebuilding our game on the Godot engine and we have our first stable, multi-platform game demo available to Games Patrons! It supports 32- & 64-bit Windows, Mac and Linux machines and has a host of new features, including dash attacks, new higher game speed and difficulty sliders in a fully-functional Options menu! If you’ve been following our game’s development you can give it a try.  Tell your friends!

13 March 2016:

This is just a notice to let you know, we’ll be at Emerald City Comicon April 7-10th! We’re not up in the attic this year so you’ll be able to actually find us. Our table number is extremely easy to remember, so if you’re in the Seattle area come say hi! We’re going to have an exciting new game demo available to play that feels even more like a complete game!

Speaking of game demos, since today (March 13th) is Dead Winter’s 9th birthday, I’ve set the previous game demo to be free to download by anyone from now until Friday! (You don’t have to be a patron to download it, but patrons will get to enjoy the new build when it drops!) 

It’s been a very interesting almost-decade, and I’m sincerely grateful for everyone who has been with me through all the ups and downs. Thank you so much for letting me try to make things, I’ll do my best to continue moving forward.

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