8 November 2016:
There’s a new comic page for you to read http://deadwinter.cc/page/555
Moving towards interior shots, hopefully I can update a bit more frequently. I recognize I have been updating slower than I used to- the reason is my work cycle is currently one week of comics and one week of gamedev so everything takes twice as long, but everything always keeps moving forward, so if you might be wondering where the next pages are, I’m always still working on them, I’m just juggling things one week at a time.
Thank you for your patience and your continued support.
2 October 2016:
Exciting news! We’ve been rebuilding our game on the Godot engine and we have our first stable, multi-platform game demo available to Games Patrons! https://www.patreon.com/posts/game-demo-build-6902968 It supports 32- & 64-bit Windows, Mac and Linux machines and has a host of new features, including dash attacks, new higher game speed and difficulty sliders in a fully-functional Options menu! If you’ve been following our game’s development you can give it a try. Tell your friends!
All content is ©2007-17 Allison Shabet unless otherwise specified. Dead Winter is an action-filled modern fantasy/sci-fi horror story about a post-apocalypse living-dead zombie infested present-day world. It isn't really about zombies, though. It's about people. It follows the lives of a rag-tag group of survivors who struggle to further their agendas and live through a lawless, disease-torn reality where everyday job skills take on new uses and nothing ever really goes according to plan.
Dead Winter by Allison Shabet is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.